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Cartoon


This project was done between August 2000 and September 2001. It was developed and compiled with Microsoft Visual Studio using QT library in C++ from Trolltech to build the User Interface. The software runs under Windows, Linux and Irix and uses OpenGL to draw in 3D.

You can load a 3D scene from Maya and convert it to obtain a 2D look. The black lines are added to obtain the same effect as a line traced by a traditional cartoonist hand. The transparency, tones, shadows and light reflects are managed in the conversion.

 
 
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